v0.7.0
- Mac: tendre.red arrives on Mac with Apple silicon (M1 and newer, macOS 13 minimum). The app is signed and notarized by Apple, and updates itself just like on Windows. Everything works locally on any Mac.
- Mac: local image generation with characters and upscaling on Macs from M4 with 24 GB memory, or M2 or M3 Pro, Max or Ultra with 24 GB. The setup assistant proposes the local engine on these Macs and checks online rendering by default.
- Mac: retouching and video render online for now.
- Settings: the Components page (formerly the Models tab) is now in Settings.
- Demo: the Local / Cloud GPU switch also appears in demo mode on machines capable of generating locally.
- Generate: in Cloud GPU, no more offer to send Lea or Lucas online, already available on our servers.
- Chat: a photo or video received now displays in full, the feed scrolls to the bottom once it loads (without scrolling back down a conversation you scrolled up to reread).
- Character training (image): the number of steps adjusts again, from 250 to 2000, set to 1000. 250 is enough for a quick try. The online price follows the slider (60 credits for 1000 steps, from 21 to 112), as does the announced duration, online and on GPU.
- Training: character training appears in the render queue with its progress and a Cancel button, online and on GPU.
- Training: canceling during photo upload really stops the online training, it no longer runs anyway.
- Training: photos added to a character stay in place after restarting the app, and a removed photo no longer comes back.
- Characters: a character preview follows the Local / Cloud GPU switch; without a GPU it renders online (1 credit, like any image).
- Characters: regenerate preview works again for a character keeping a LoRA from the old engine alongside its Krea 2 LoRA.
- Characters: an X removes an old engine LoRA from the profile after confirmation; the file stays on disk.